> Forest of True Sight > Questions & Answers Reload this Page Why do other player's armour look so bad in non combat areas?
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Old Dec 10, 2006, 05:47 PM // 17:47   #1
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Unhappy Why do other player's armour look so bad in non combat areas?

I dont know how many people have noticed this but while in a town or outpost your armour will look sharp and fine ,however those of others, when one looks are all blurred and poorly graphically rendered , similar to how yours would look if you set the graphics right down to the lowest , in the options menu. The details are not only lost (This is most tragic on "Prestige armour" imo) but often if you look closely its ...well its a bit of a pixilated mess... :|

Yet if one goes into an explorable area , you'll find that both you and your teammates have nigh perfectly rendered armour , as it should look.

Why is this? Why cant Anet keep the graphical rendition of an outfits texture consistent?

Yet Henchmen have perfectly rendered armour , on just about all parts of the game.


So I think its odd. And I find it sad that the one time most people WILL see your armour , (outpost/town) is when it will look Awful.

I'm looking for a Vabbian Female ranger to see if I look bad......
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Old Dec 10, 2006, 05:53 PM // 17:53   #2
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It may be due to the high volume of people in a town, the game automaticaly lowers the quality of some graphics.
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Old Dec 10, 2006, 06:04 PM // 18:04   #3
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Well... I wouldn't fancy the chances of a low/mid range graphics card if 199 other characters were all being drawn with hires textures in a full district.

The lag would be...bad.
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Old Dec 10, 2006, 06:34 PM // 18:34   #4
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Lol - The lag will be bad anyway If you have a low end Vid Card.

...Believe me I've been there.
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Old Dec 10, 2006, 06:41 PM // 18:41   #5
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go to LA dist 1 the night of the Mad King's first arrival with everyone armor being shown in all its glory and tell me if you can even find your way around through the lag.
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Old Dec 10, 2006, 06:41 PM // 18:41   #6
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Outposts are small in this game so I guess it makes sense.
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Old Dec 10, 2006, 06:45 PM // 18:45   #7
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They tone it down so it does not cause massive lag i guess...like said have you seen the lag in big events like Halloween? worse when they are performing emotes......and if you did have a low end videocard you would be screwed anyway.

If you tone down the graphics in options you will see what you look like to other players...although i notice no difference to vabbian female armor.
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Old Dec 10, 2006, 07:01 PM // 19:01   #8
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I don't mind the armour looking awful in outposts, what I don't like is the blurring of face and hair. It makes some characters look really ugly when they have blurred, pixelated faces and hair. On female characters it makes it look like their mascara has run, and they put their lipstick on while sitting on a bus. For male characters it makes them look wrinkled.
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Old Dec 10, 2006, 07:14 PM // 19:14   #9
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If you tone down the graphics in options you will see what you look like to other players...although i notice no difference to vabbian female armor.

Tell me youre kidding...

Female Vabbian , dont get me wrong , looks one of the (if not the) best armour suits in the game, At high or medium resolution , you start going beneath that , then the detail is totally lost , and all you see , is a random mess for lack of a better word , where the contours and the recesses (shadows) of the armour are replaced by black squares.

This is especially apparent on the lower regions of the suit, the belt being the worst hit. And this is from the second most expensive armour in the game ....

Simle armour like Elementalists (not much armour) or starter basic armour are affected least I've seen , as there are less details to mash up. , Druids Grotto Ranger armour is perhaps affected least.

Now I've seen how I look on low resolution , and therefore how I must look to other players. I look Awful. Its really tragic. Vabbian Armour is considered to be one of the more prestigious armour suits , yet I am almost ashamed to wear it because of this .

I know it can taxing on the servers , and I'm not asking for perfect armour all round , but why not at least have Ascended and above armour being resolved in medium graphics? Isnt that the POINT of them ? for the looks? and to impress people?

Whats the point of prestige armour if it only looks even relatively good in explorable areas , in a game thats turning out to be going down the single player road anyway?
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Old Dec 10, 2006, 07:41 PM // 19:41   #10
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Quote:
Originally Posted by Haijiibirdhead
If you tone down the graphics in options you will see what you look like to other players...although i notice no difference to vabbian female armor.

Tell me youre kidding...

Female Vabbian , dont get me wrong , looks one of the (if not the) best armour suits in the game, At high or medium resolution , you start going beneath that , then the detail is totally lost , and all you see , is a random mess for lack of a better word , where the contours and the recesses (shadows) of the armour are replaced by black squares.

This is especially apparent on the lower regions of the suit, the belt being the worst hit. And this is from the second most expensive armour in the game ....

Simle armour like Elementalists (not much armour) or starter basic armour are affected least I've seen , as there are less details to mash up. , Druids Grotto Ranger armour is perhaps affected least.

Now I've seen how I look on low resolution , and therefore how I must look to other players. I look Awful. Its really tragic. Vabbian Armour is considered to be one of the more prestigious armour suits , yet I am almost ashamed to wear it because of this .

I know it can taxing on the servers , and I'm not asking for perfect armour all round , but why not at least have Ascended and above armour being resolved in medium graphics? Isnt that the POINT of them ? for the looks? and to impress people?

Whats the point of prestige armour if it only looks even relatively good in explorable areas , in a game thats turning out to be going down the single player road anyway?
Problem is 15k armor is almost more common then lower grade armors, and FoW armor is more common now, so just giving them good graphics would still basically MELT most casual player's video cards lol.
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Old Dec 10, 2006, 08:00 PM // 20:00   #11
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I think it happens only to chars that modified their character's size.

When I had big warrior I could see my armor blured, but now on normal scale it is as shiny as outside of city.
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Old Dec 10, 2006, 08:38 PM // 20:38   #12
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You cant change character size/scale once said characters created right?

- but thats not the issue im bringing up ...

To ME my character always looks almost perfectly rendered , its only to others that they look dire I think.

Which to me is a bit of a deception , I may think I look good and will want to show my new armour off to friends/whoever , but all I's suceed in doing is making a total fool out of myself due to how rough I'd look to others.

I'd like to confirm this though - if someone else actually does have female vabbian ranger armour , I'd like to see if its as bad as I think It is....

"and FoW armor is more common now, so just giving them good graphics would still basically MELT most casual player's video cards lol."

It still isnt that common , considering the price its actually at - but Ive seen a few warrior Obsidian Armours around , and they look barely ok from a distance. on close expection they look terrible.

- And If rendering peoples armours to medium in an outpost at least (not necessary a town) will burn up the Video cards , then Either Humanity has NOT come as far as I think we have in terms of personal computer technology , or the average gamer needs to get a better video card ....

I'd Expect equal or better graphical rendition from a Ps2 game even in this aspect.

Last edited by Haijiibirdhead; Dec 10, 2006 at 08:48 PM // 20:48..
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Old Dec 10, 2006, 08:42 PM // 20:42   #13
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prolly they have thier graphics low, affects thier armor
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Old Dec 10, 2006, 08:50 PM // 20:50   #14
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prolly they have thier graphics low, affects thier armor

Negative. I've actually tested it with a friend by buying the same sunspear vest and comparing it..
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Old Dec 10, 2006, 09:46 PM // 21:46   #15
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Quote:
Originally Posted by Haijiibirdhead
If you tone down the graphics in options you will see what you look like to other players...although i notice no difference to vabbian female armor.

Tell me youre kidding...

Female Vabbian , dont get me wrong , looks one of the (if not the) best armour suits in the game, At high or medium resolution , you start going beneath that , then the detail is totally lost , and all you see , is a random mess for lack of a better word , where the contours and the recesses (shadows) of the armour are replaced by black squares
Nope not kidding at all.I guess its my view only then.I tend to prefer my rangers armor to look how i want it instead of making sure others gaze upon it in awe. I also agree with what Former Ruling says. Making all 15k sets perfectly rendered in outpost would be hell
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Old Dec 10, 2006, 09:46 PM // 21:46   #16
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EDIT: Double post damn connection
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Old Dec 10, 2006, 10:32 PM // 22:32   #17
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well you learn something new everyday.

I had noticed that other players armour looked a lot blockier than my own in town, but never thought to look in instanced areas.

So if this is the case, the 15k armours are really the equivelent of 'The kings new clothes' - those wearing them think they look great, while the rest of us are thinking 'what a pixellated mess'
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Old Dec 11, 2006, 04:33 AM // 04:33   #18
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They drain the detail from everyone elses armor in towns, so it doesn't tax graphics cards so much. Less lag, less detail.
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Old Dec 11, 2006, 06:51 AM // 06:51   #19
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They should have the option of seeing others' armour on full detail for high-end systems.
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Old Dec 11, 2006, 06:57 AM // 06:57   #20
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i doubt many of our graphics cards have the power to render 50-100's of characters in town, my laptop i use has a 6800Go 256mb , and it still lags in this game some time,

its just by not rendering all the armor less stress on ur videocard ,processors etc. also have 1gig+ of memory ram would help if we were to render all of the armors in town
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